Procedural level generation!

The game Magic Shot begins to use the procedural generation and dynamic levels.
In this simple game targets and their rotations are set randomly and dynamically.

Advertisements

Posted on April 24, 2012, in Development story. Bookmark the permalink. Leave a comment.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: